Ruin the Show 2025

Synopsis

Developed a physical and digital interactive game in collaboration with The Strong Museum of Play for their Beat the Buzzer exhibit. Our team showcased the project at Imagine RIT, where hundreds of visitors played the game, engaging with both the narrative and physical interfaces.

Partners Brandon Riley | Yohermry Kpodo | Kaiden Terrana | Griffin Paradee | Jaelin Vernon Max Chu | Adi Das | Cassidy Kress | Blessing Okogeri

Partners Brandon Riley | Yohermry Kpodo | Kaiden Terrana | Griffin Paradee | Jaelin Vernon Max Chu | Adi Das | Cassidy Kress | Blessing Okogeri

Partners Rachel Sisson | Morgan Best | Farah Ahamed | Tina Lin

Character Development

Character Development

Character Development

Meet the Host AL

Al was the face of our project—a sly, charismatic game show host who guided players through the experience. I designed him in Illustrator, creating a full character rig complete with multiple expressions to capture his mischievous personality.

Character Development

Contestants

Each character was hand-drawn and then digitized in Illustrator, where they were rigged and prepared for sprite-based animation. Multiple facial expressions were created to bring each character to life during gameplay.

Each character was hand-drawn and then digitized in Illustrator, where they were rigged and prepared for sprite-based animation. Multiple facial expressions were created to bring each character to life during gameplay.

Each character was hand-drawn and then digitized in Illustrator, where they were rigged and prepared for sprite-based animation. Multiple facial expressions were created to bring each character to life during gameplay.

Game Screens

Game Screens

Main Screen

This was the main game screen, designed to mimic a vintage 1950s game show set. Every element—from the color palette to the typography—was crafted to enhance immersion and support the narrative.

Success End State

Each end state reflected the user's performance, offering a unique outcome based on their decisions and success throughout the game.

Medium End State

Failed End State

Branding

Branding

Branding

Main Advertising Poster

I wanted to create an eye catching poster that resembled the time period while also showing some of our popular characters.

Branding

News Posters

These posters were used as part of our set design. We were able to set the tone of the cheating scandal quickly.

Branding

Stickers

We passed out over 300 stickers during Imagine RIT.